Previews (Page 2)
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Preview | Potion Permit doesn't do anything in a hurry, but maybe that's the point
Stopper! Simmer time.
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Preview | If Nioh was Team Ninja's Dark Souls, Wo Long: Fallen Dynasty feels like its Sekiro
And how Team Ninja is tackling the perennial Soulslike difficulty issue.
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Preview | PlayStation VR2 is about to breathe new life into virtual reality gaming
First impressions from Sony's impressive new hardware.
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Preview | Forspoken funnels some of my favourite aspects of Final Fantasy 15
A fresh look and fresh gameplay from Square Enix's upcoming action RPG epic.
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Preview | Warhammer 40,000: Darktide's gunplay is deliciously meaty
How Fatshark finessed a "really tricky" twist on the shooter.
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Preview | The Callisto Protocol mixes new tricks with the old-school "style" of Glen Schofield
"I know there's my style in there, so I've consciously tried to change things up."
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Preview | Sonic Frontiers wrestles with taking the series' essence to the Open Zone
Studio head Takashi Iizuka on Sonic Team's "intentional" efforts to balance old with new.
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Preview | Splatoon 3 feels like a natural, if uninspired evolution of the series
Kraken out some brand new campaign gameplay.
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Digital Foundry | Marvel's Spider-Man PC: why we aren't posting our review today
New game patches keep arriving - but here's what we think so far.
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Preview | Company of Heroes 3 will eschew the notion of a "war without hate"
"There are people who lived there, and they were affected by this, and we're trying to tell that story as well."
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Preview | Street Fighter 6's Smash Bros-like control system might be its best new feature
Is the quarter circle no more?
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Preview | Stray promises a fascinating journey through the eyes of a cat
The Three Laws of Catotics.